Starting fall 2018 students can now major in one of two different Computer Simulation and Gaming tracks.
The Game Development track focuses on the game mechanics by bringing together core game design skills along with computer science and mathematics. Students in this track will develop skills for programming games as well as building game engines.
The Game Design track focus on game play and the dramatic elements of games combining skills in both computer science and art. Students in this track will develop skills for game level design, storytelling, 3D modeling and animation.
For more information contact on the Game Development track, contact:
Roger Mailler, Ph.D. Associate Professor of CS
For more information contact on the Game Design track, contact:
Akram Taghavi-Burris, M.Ed Instructor of CS